Slow Motion#288
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@@ Coverage Diff @@
## master #288 +/- ##
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Coverage 57.91% 57.91%
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Files 165 165
Lines 9645 9645
Branches 968 968
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Hits 5586 5586
Misses 3821 3821
Partials 238 238 Continue to review full report at Codecov.
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Sometimes it's useful to see things slowed down. This PR maps the left gamepad stick to the time factor: Up accelerates, down slows down the simulation. For non-analog toggle of slow motion, the
Skey can be used as well.life-life-drop2.mp4
This PR also contains a few profile markers I needed to compare things in
refactor/math2.