Add Godot 4.x camera module support with display rotation and CameraFeed formats#89
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shiena wants to merge 21 commits intogodot-sdk-integrations:masterfrom
Open
Add Godot 4.x camera module support with display rotation and CameraFeed formats#89shiena wants to merge 21 commits intogodot-sdk-integrations:masterfrom
shiena wants to merge 21 commits intogodot-sdk-integrations:masterfrom
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This pull request contains changes for the upcoming 4.6 release, so I'll mark it as ready for review once 4.6 is released. |
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Co-authored-by: Jason Kuo <j20001970@gmail.com>
- Check focus/exposure/white balance mode support before setting (fixes front camera crash) - Check lockForConfiguration return value before device configuration - Add canSetSessionPreset check with fallback to AVCaptureSessionPresetHigh - Add canAddInput/canAddOutput checks with proper cleanup on failure - Add windowScene nil check for iOS 13+ orientation detection - Add pixel buffer plane count check before accessing planes - Fix format index mismatch between set_format/activate_feed and get_formats - Add ERR_FAIL_NULL checks for device in set_device/activate_feed/set_format/get_formats - Use one-time error logging for per-frame callbacks to prevent log spam
- Remove videoSettings override that forced FullRange output - Camera now outputs VideoRange (native format) for consistency with ARKit - Reduces conversion overhead and matches Godot shader expectations
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I switched this PR from draft to ready for review since Godot 4.6 has been released. |
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split from godotengine/godot#106305 and merge from godotengine/godot#106777
This PR adds comprehensive Godot 4.x support for the iOS camera module with the following improvements:
camera_ios.mm(Godot 3.x) andcamera_ios_4x.mm(Godot 4.x) to reduce#ifdirective complexityhandle_display_rotation_change()support for Godot 4.6+ to properly handle camera feed orientation when device rotatesget_formats()andset_format()for Godot 4.5+ allowing users to query and select camera formatsset_monitoring_feeds()instead of constructor, following the new CameraServer patternVersion Compatibility
camera_ios.mm(unchanged behavior)