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4 changes: 2 additions & 2 deletions README.md
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A command-line tool for the conversion of 3D model assets on the FBX file format
to the glTF file format.

Change skinning-weights to 4 if your engine does not support that feature.
Change skinning-weights to 4 with `--skinning-weights 4`, if your engine does not support that feature.

Change the default import of the engine to be different from 30 fps if needed.
Change the default import of the engine to be different from 30 fps if needed, with `--anim-framerate (bake24|bake30|bake60)`.

## License

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