GLES3: Fix iOS Simulator by removing incorrect system_fbo overwrite#84955
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akien-mga merged 1 commit intogodotengine:masterfrom Nov 16, 2023
Merged
GLES3: Fix iOS Simulator by removing incorrect system_fbo overwrite#84955akien-mga merged 1 commit intogodotengine:masterfrom
system_fbo overwrite#84955akien-mga merged 1 commit intogodotengine:masterfrom
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BastiaanOlij
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Nov 16, 2023
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This makes perfect sense
bruvzg
approved these changes
Nov 16, 2023
system_fbo overwrite
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Thanks! |
system_fbo overwritesystem_fbo overwrite
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Cherry-picked for 4.1.4. |
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The system_fbo static field is already initialized to zero, it should not be initialized again, when a TextureStorage instance is created, because it interferes with the iOS OpenGL initialization (see platform/ios/display_layer.mm).
This change fixes the OpenGL backend for the iOS Simulator and iOS devices.
Developed by Migeran, sponsored by Smirk Software.
Fixes #82917