Restructure the item storage part of the item menu class. There will be two types. A chest menu and a hotbar menu. i don't know if i should implement these as subclasses or what
I don't know that it is feasible to create these menus in game and it will probably be easier to create them with a command but edit and add items and organize using a text editor and editing the ItemMenus.yml file
Restructure the item storage part of the item menu class. There will be two types. A chest menu and a hotbar menu. i don't know if i should implement these as subclasses or what
I don't know that it is feasible to create these menus in game and it will probably be easier to create them with a command but edit and add items and organize using a text editor and editing the
ItemMenus.ymlfile