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2 changes: 1 addition & 1 deletion .release-please-manifest.json
Original file line number Diff line number Diff line change
@@ -1,3 +1,3 @@
{
"Packages/src": "1.7.3"
"Packages/src": "2.0.0"
}
1,322 changes: 4 additions & 1,318 deletions CHANGELOG.md

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21 changes: 21 additions & 0 deletions Packages/src/CHANGELOG.md
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# Changelog

## [2.0.0](https://github.com/hatayama/unity-cli-loop/compare/v1.7.3...v2.0.0) (2026-04-20)


### Features

* execute-dynamic-code now runs more than 6x faster ([#901](https://github.com/hatayama/unity-cli-loop/issues/901)) ([f48cdaa](https://github.com/hatayama/unity-cli-loop/commit/f48cdaaee5e3df0f4035a8281a6b7fe8511df04c))
* Setup Wizard now handles first-time skill installation, grouping skills into a subfolder, target detection, status reporting, and startup behavior more clearly and reliably ([#927](https://github.com/hatayama/unity-cli-loop/issues/927), [#950](https://github.com/hatayama/unity-cli-loop/issues/950), [#951](https://github.com/hatayama/unity-cli-loop/issues/951), [#952](https://github.com/hatayama/unity-cli-loop/issues/952), [#953](https://github.com/hatayama/unity-cli-loop/issues/953), [#954](https://github.com/hatayama/unity-cli-loop/issues/954), [#963](https://github.com/hatayama/unity-cli-loop/issues/963), [#922](https://github.com/hatayama/unity-cli-loop/issues/922))
* Windows users can follow PowerShell-specific PlayMode automation examples ([#947](https://github.com/hatayama/unity-cli-loop/issues/947)) ([59e50b4](https://github.com/hatayama/unity-cli-loop/commit/59e50b4e26f4e49c08761108737ae5a702a22788))


### Bug Fixes

* allow installation without the new Input System package ([#938](https://github.com/hatayama/unity-cli-loop/issues/938)) ([b08d899](https://github.com/hatayama/unity-cli-loop/commit/b08d899856d8c760aae7856b33f6a5bb3cc06d7f))
* compile commands stay more reliable while the Unity server recovers ([#925](https://github.com/hatayama/unity-cli-loop/issues/925)) ([0f63ed5](https://github.com/hatayama/unity-cli-loop/commit/0f63ed5fdd9dc20ddc6b005dc1c7a4d9d1900090))
* Dynamic code commands recover more cleanly after Unity restarts ([#944](https://github.com/hatayama/unity-cli-loop/issues/944)) ([bdbe286](https://github.com/hatayama/unity-cli-loop/commit/bdbe286d710bb2c7415b4f401d3b65e8c98f9e13))
* invalid EditMode test requests now return a clear error during play mode ([#940](https://github.com/hatayama/unity-cli-loop/issues/940)) ([ed0c7ea](https://github.com/hatayama/unity-cli-loop/commit/ed0c7eaebfa5430fbdf95bfbd77f36e3fa500f2c))
* make MCP deprecation easier to notice in the settings window ([#948](https://github.com/hatayama/unity-cli-loop/issues/948)) ([0ace70d](https://github.com/hatayama/unity-cli-loop/commit/0ace70d944fca67172ce24d3bca84b91a76c36a0))
* make the setup and settings windows easier to use ([#932](https://github.com/hatayama/unity-cli-loop/issues/932)) ([6d61a7d](https://github.com/hatayama/unity-cli-loop/commit/6d61a7dccc418b2c8a41cab4132accf27780afd9))
* prevent installation errors when the Unity Test Framework package is missing ([#939](https://github.com/hatayama/unity-cli-loop/issues/939)) ([958e4b5](https://github.com/hatayama/unity-cli-loop/commit/958e4b5050f64a47dff00575c670ebf5a9ad3196))
* `uloop launch` now waits for Unity to finish starting ([#955](https://github.com/hatayama/unity-cli-loop/issues/955)) ([9514cc9](https://github.com/hatayama/unity-cli-loop/commit/9514cc90dc1427452ff3f998bb5b1e956901e86d))

## [1.7.3](https://github.com/hatayama/unity-cli-loop/compare/v1.7.2...v1.7.3) (2026-04-10)


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2 changes: 1 addition & 1 deletion Packages/src/Cli~/package.json
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@@ -1,6 +1,6 @@
{
"name": "uloop-cli",
"version": "1.7.3",
"version": "2.0.0",
"//version": "x-release-please-version",
"description": "CLI tool for Unity Editor communication via Unity CLI Loop",
"main": "dist/cli.bundle.cjs",
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2 changes: 1 addition & 1 deletion Packages/src/Cli~/src/default-tools.json
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@@ -1,5 +1,5 @@
{
"version": "1.7.3",
"version": "2.0.0",
"tools": [
{
"name": "compile",
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2 changes: 1 addition & 1 deletion Packages/src/Cli~/src/version.ts
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Expand Up @@ -4,4 +4,4 @@
* This file exists to avoid bundling the entire package.json into the CLI bundle.
* This version is automatically updated by release-please.
*/
export const VERSION = '1.7.3'; // x-release-please-version
export const VERSION = '2.0.0'; // x-release-please-version
2 changes: 1 addition & 1 deletion Packages/src/Editor/Config/McpVersion.cs
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Expand Up @@ -2,7 +2,7 @@ namespace io.github.hatayama.uLoopMCP
{
public static class McpVersion
{
public const string VERSION = "1.7.3"; // x-release-please-version
public const string VERSION = "2.0.0"; // x-release-please-version
}
}

2 changes: 1 addition & 1 deletion Packages/src/TypeScriptServer~/dist/server.bundle.js
Original file line number Diff line number Diff line change
Expand Up @@ -31262,7 +31262,7 @@ var McpKeepaliveService = class {
};

// src/version.ts
var VERSION = "1.7.3";
var VERSION = "2.0.0";

// src/server.ts
var UnityMcpServer = class {
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2 changes: 1 addition & 1 deletion Packages/src/TypeScriptServer~/dist/server.bundle.js.map

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2 changes: 1 addition & 1 deletion Packages/src/TypeScriptServer~/package.json
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@@ -1,6 +1,6 @@
{
"name": "uloopmcp-server",
"version": "1.7.3",
"version": "2.0.0",
"//version": "x-release-please-version",
"description": "TypeScript MCP Server for Unity Editor integration",
"private": true,
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2 changes: 1 addition & 1 deletion Packages/src/TypeScriptServer~/src/version.ts
Original file line number Diff line number Diff line change
Expand Up @@ -4,4 +4,4 @@
* This file exists to avoid bundling the entire package.json into the server bundle.
* This version is automatically updated by release-please.
*/
export const VERSION = '1.7.3'; // x-release-please-version
export const VERSION = '2.0.0'; // x-release-please-version
2 changes: 1 addition & 1 deletion Packages/src/package.json
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@@ -1,6 +1,6 @@
{
"name": "io.github.hatayama.uloopmcp",
"version": "1.7.3",
"version": "2.0.0",
"displayName": "Unity CLI Loop",
"description": "AI-driven development loop for Unity via CLI and MCP.",
"unity": "2022.3",
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