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2 changes: 1 addition & 1 deletion .release-please-manifest.json
Original file line number Diff line number Diff line change
@@ -1,3 +1,3 @@
{
"Packages/src": "2.0.4"
"Packages/src": "2.1.0"
}
21 changes: 21 additions & 0 deletions Packages/src/CHANGELOG.md
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@@ -1,5 +1,26 @@
# Changelog

## [2.1.0](https://github.com/hatayama/unity-cli-loop/compare/v2.0.4...v2.1.0) (2026-04-29)


### Features

* UI automation can see targets clearly and bypass blocked raycasts ([#996](https://github.com/hatayama/unity-cli-loop/issues/996)) ([fe43abe](https://github.com/hatayama/unity-cli-loop/commit/fe43abea6b8e2ce02cc540b3d553b8d07da1ddc0))
* Unity Menu Commands Consolidated to Dynamic Code Execution ([#994](https://github.com/hatayama/unity-cli-loop/issues/994)) ([ea6c95b](https://github.com/hatayama/unity-cli-loop/commit/ea6c95bb0240872f41a8ab63761657fb7f3d4fc4))
* Unity startup recovery does less blocking work ([#990](https://github.com/hatayama/unity-cli-loop/issues/990)) ([63ce4db](https://github.com/hatayama/unity-cli-loop/commit/63ce4db9ff4c6fa15d0a2a11f99c1b0387fc8a1b))


### Bug Fixes

* AI selects the right tool for selected GameObject inspection ([#1003](https://github.com/hatayama/unity-cli-loop/issues/1003)) ([1621d1a](https://github.com/hatayama/unity-cli-loop/commit/1621d1a2d508bf46878340e6c5df76731be872b9))
* Dynamic code starts reliably on Windows PCs ([#1006](https://github.com/hatayama/unity-cli-loop/issues/1006)) ([68893da](https://github.com/hatayama/unity-cli-loop/commit/68893da351df60be7af3300f668d5ab111cd5be2))
* Improve uloop skill guidance and hide internal CLI metadata ([#993](https://github.com/hatayama/unity-cli-loop/issues/993)) ([ec2ba7a](https://github.com/hatayama/unity-cli-loop/commit/ec2ba7a09a9484d4869b1d7aff5338dca9a272d6))
* Make dynamic code compilation easier to maintain ([#1007](https://github.com/hatayama/unity-cli-loop/issues/1007)) ([b966dba](https://github.com/hatayama/unity-cli-loop/commit/b966dbac38bbdaaea87c0d1a62493d9c2b08e195))
* Settings opens faster and tool toggles stay scoped ([#992](https://github.com/hatayama/unity-cli-loop/issues/992)) ([26745ad](https://github.com/hatayama/unity-cli-loop/commit/26745ade840f6cdd6322719fa83cc4de473b1b65))
* Skill improvements for selected Hierarchy inspection ([#1002](https://github.com/hatayama/unity-cli-loop/issues/1002)) ([626f67c](https://github.com/hatayama/unity-cli-loop/commit/626f67c1841c74650185b37c3d94efe6c2ce4367))
* Test runs avoid unsaved editor-change prompts ([#998](https://github.com/hatayama/unity-cli-loop/issues/998)) ([1db7c37](https://github.com/hatayama/unity-cli-loop/commit/1db7c376d8bf78a50e41abb4a4ead4b5bee40077))
* uloop launch docs now explain Unity startup waiting ([#997](https://github.com/hatayama/unity-cli-loop/issues/997)) ([bef8f2f](https://github.com/hatayama/unity-cli-loop/commit/bef8f2fa8cfd69cea58b66c0060baa8801dd1d45))

## [2.0.4](https://github.com/hatayama/unity-cli-loop/compare/v2.0.3...v2.0.4) (2026-04-24)


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2 changes: 1 addition & 1 deletion Packages/src/Cli~/package.json
Original file line number Diff line number Diff line change
@@ -1,6 +1,6 @@
{
"name": "uloop-cli",
"version": "2.0.4",
"version": "2.1.0",
"//version": "x-release-please-version",
"description": "CLI tool for Unity Editor communication via Unity CLI Loop",
"main": "dist/cli.bundle.cjs",
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2 changes: 1 addition & 1 deletion Packages/src/Cli~/src/default-tools.json
Original file line number Diff line number Diff line change
@@ -1,5 +1,5 @@
{
"version": "2.0.4",
"version": "2.1.0",
"tools": [
{
"name": "compile",
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2 changes: 1 addition & 1 deletion Packages/src/Cli~/src/version.ts
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Expand Up @@ -4,4 +4,4 @@
* This file exists to avoid bundling the entire package.json into the CLI bundle.
* This version is automatically updated by release-please.
*/
export const VERSION = '2.0.4'; // x-release-please-version
export const VERSION = '2.1.0'; // x-release-please-version
2 changes: 1 addition & 1 deletion Packages/src/Editor/Config/McpVersion.cs
Original file line number Diff line number Diff line change
Expand Up @@ -2,7 +2,7 @@ namespace io.github.hatayama.uLoopMCP
{
public static class McpVersion
{
public const string VERSION = "2.0.4"; // x-release-please-version
public const string VERSION = "2.1.0"; // x-release-please-version
}
}

2 changes: 1 addition & 1 deletion Packages/src/TypeScriptServer~/dist/server.bundle.js
Original file line number Diff line number Diff line change
Expand Up @@ -31262,7 +31262,7 @@ var McpKeepaliveService = class {
};

// src/version.ts
var VERSION = "2.0.4";
var VERSION = "2.1.0";

// src/server.ts
var UnityMcpServer = class {
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2 changes: 1 addition & 1 deletion Packages/src/TypeScriptServer~/dist/server.bundle.js.map

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2 changes: 1 addition & 1 deletion Packages/src/TypeScriptServer~/package.json
Original file line number Diff line number Diff line change
@@ -1,6 +1,6 @@
{
"name": "uloopmcp-server",
"version": "2.0.4",
"version": "2.1.0",
"//version": "x-release-please-version",
"description": "TypeScript MCP Server for Unity Editor integration",
"private": true,
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2 changes: 1 addition & 1 deletion Packages/src/TypeScriptServer~/src/version.ts
Original file line number Diff line number Diff line change
Expand Up @@ -4,4 +4,4 @@
* This file exists to avoid bundling the entire package.json into the server bundle.
* This version is automatically updated by release-please.
*/
export const VERSION = '2.0.4'; // x-release-please-version
export const VERSION = '2.1.0'; // x-release-please-version
2 changes: 1 addition & 1 deletion Packages/src/package.json
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@@ -1,6 +1,6 @@
{
"name": "io.github.hatayama.uloopmcp",
"version": "2.0.4",
"version": "2.1.0",
"displayName": "Unity CLI Loop",
"description": "AI-driven development loop for Unity via CLI and MCP.",
"unity": "2022.3",
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