Add blog post: The Dolly Zoom, From the Inside (interactive 3-D demo)#55
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Writes up the Vertigo/dolly-zoom effect in the physics-first, demo-driven style of the mic-array acoustic-detection post: - Ports the Three.js dolly-zoom scene into public/dolly-zoom/ (served at /dolly-zoom/), adding a 35mm-equivalent focal-length readout. - Hero loop captured from the live demo via Playwright (subject fixed, background compressing 20mm -> 200mm). - Geometry diagram + social card (SVG -> PNG) explaining why the background lunges while the subject holds still. - Post derives d*tan(theta/2) = const and shows the compression ratio d/(d+delta) is independent of focal length. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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…itary scene - Rebuild the interactive demo as two synced panels: a perspective "what the camera sees" view and a 3b1b-style top-down schematic (FOV wedge, camera glyph, distance labels, auto-fitting orthographic view) showing why the background changes while the subject holds size. - Replace the civilian scene with a dusk South-Lebanon valley: gradient sky, ridgelines, Mediterranean forest, a road, and two nicer soldier models (helmet, plate carrier, slung rifle) plus a watchtower and jeep. - Add an Auto sweep button; vendor the CSS2DRenderer addon for labels. - Regenerate the hero video from the new split-view demo and update the post copy to match (soldiers, valley, two-panel explanation). Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
… 30x Addresses review feedback on the interactive demo: - Top-down view is now a STATIC, landscape-oriented map (road runs left→right). The subjects are fixed; only the camera glyph and its view-cone move across the frame, which is sized once to fit the full dolly runway out to MAX_ZOOM. This makes it obvious the subjects stay put while the camera dollies back. - Brighten the dusk scene (stronger sun/fill/ambient, lighter terrain & foliage). - Cut the fog right back so the foreground and background read as one continuous space instead of being separated by haze. - Raise the zoom ceiling from 16× to 30× (lens to ~700 mm, dolly to 180 m, FOV down to ~2°) for a much stronger effect; enlarge the schematic markers/glyph. - Regenerate the hero video and update the post copy to match. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
- Raise the zoom ceiling to 40× (lens to ~920 mm, dolly to 240 m, FOV to ~1°) for a much stronger compression; enlarge schematic markers/glyph to suit the wider static map. - Brighten the dusk scene again (stronger sun/fill/ambient, lighter sky) and add a mild brightness/saturation lift when encoding the hero video. - Add a "Where you've seen it" section with the famous film examples (Vertigo, Jaws, Goodfellas, LOTR, Ratatouille) and an embedded Jaws clip + supercut link. - Add a "The intuition: it's all about relative distance" section (100/200 vs 1000/1100) explaining depth compression in plain terms. - Remove the "How it's built" section; keep the closing note. - Regenerate the hero video from the updated 40× demo. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
- Convert all equations to LaTeX ($...$ / $$...$$), rendered via the KaTeX pipeline merged from master. Verified responsive: KatexAutofit shrinks the display equations to fit and there is no horizontal overflow on mobile. - Replace the YouTube embed with our own clip: downloaded the Jaws (1975) scene, cropped to just Chief Brody's dolly-zoom reaction shot (~19.8–22.3 s), and made it a seamless forward+reverse boomerang loop. Hosted at /img/dolly-zoom/jaws-dolly-zoom.mp4 with an on-page credit + link to the source. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Make the relative-distance argument concrete: fix the gap at Δ = 100 m and move only the camera, with a small table showing the far soldier's apparent height at 100 m (50%, half size), 500 m (83%), and 1 km (91%, only ~10% smaller). Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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A new post explaining the dolly zoom (Hitchcock's Vertigo shot), written in the physics-first, demo-driven style of the mic-array acoustic-detection post.
The existing dolly-zoom branch/PR (#13) predates the Jekyll→Next.js migration and would revert the whole site, so this is a fresh branch off
masterthat ports just the demo and adds the writeup.What's in it
content/posts/2026-06-12-the-dolly-zoom.md→ served at/blog/the-dolly-zoom/. Derivesd·tan(θ/2) = constand the key insight that the background-compression ratiod/(d+Δ)is independent of focal length — it's the dolly, not the zoom, that compresses depth.public/dolly-zoom/(served at/dolly-zoom/), embedded as an iframe. Added a 35 mm-equivalent focal-length readout. Drag the slider 1×→20× and the subject stays fixed while the lens climbs from ~20 mm to deep telephoto.dolly-zoom.mp4, captured from the live demo with Playwright (subject locked, background looming).Verification
next buildpasses;/blog/the-dolly-zoomis generated as a static page.🤖 Generated with Claude Code