Create Mesh's Vertex Texture.
Writing Mesh vertex position data to Texture2D.
Vertex / fragment shader or compute shader can reference vertex coordinates of the mesh.
- Menu [Window]->[MeshVertexTexture Creator]
- Select Mesh

- Click [Create] Button
- Create VertexTexture in Assets/MeshVertexTextures/
Please see Sample scene.
Assets/MeshVertexTexture/Sample/Scenes/MeshVertexTextureParticleSample.unity

