https://raytracing.github.io/books/RayTracingInOneWeekend.html
use clojure
clojure -M:main
- still doesn't understand parallelism here, the faster is when I give it size 2 threadpool, why?
experimental
clojure -M:realm
vec3i = vector operation that lives on a single preallocated contiguous primitive array
I dont know if this is a good idea, gonna try and test my understanding
raytracing-rd (NEW!)
Evaluation count : 120 in 60 samples of 2 calls.
Execution time mean : 572.864456 ms
Execution time std-deviation : 9.609870 ms
Execution time lower quantile : 562.738897 ms ( 2.5%)
Execution time upper quantile : 590.948235 ms (97.5%)
Overhead used : 5.644573 ns
Found 5 outliers in 60 samples (8.3333 %)
low-severe 4 (6.6667 %)
low-mild 1 (1.6667 %)
Variance from outliers : 6.2554 % Variance is slightly inflated by outliers
wow! though this clojure is the least clojure codebase ever i dont even know if this is a feasible way to program, preallocated array, index-based memory location what even is this paradigm
but still, I wanna see this through
raytracing-i
Evaluation count : 60 in 60 samples of 1 calls.
Execution time mean : 3.921437 sec
Execution time std-deviation : 22.136790 ms
Execution time lower quantile : 3.887313 sec ( 2.5%)
Execution time upper quantile : 3.962837 sec (97.5%)
Overhead used : 5.663971 ns
Found 1 outliers in 60 samples (1.6667 %)
low-severe 1 (1.6667 %)
Variance from outliers : 1.6389 % Variance is slightly inflated by outliers
raytracing-rf
Evaluation count : 60 in 60 samples of 1 calls.
Execution time mean : 3.336118 sec
Execution time std-deviation : 88.058390 ms
Execution time lower quantile : 3.258130 sec ( 2.5%)
Execution time upper quantile : 3.586640 sec (97.5%)
Overhead used : 7.218311 ns
Found 3 outliers in 60 samples (5.0000 %)
low-severe 3 (5.0000 %)
Variance from outliers : 14.1590 % Variance is moderately inflated by outliers
raytracing-rd (old)
Evaluation count : 60 in 60 samples of 1 calls.
Execution time mean : 3.421423 sec
Execution time std-deviation : 61.079395 ms
Execution time lower quantile : 3.357798 sec ( 2.5%)
Execution time upper quantile : 3.548718 sec (97.5%)
Overhead used : 5.626911 ns
Found 1 outliers in 60 samples (1.6667 %)
low-severe 1 (1.6667 %)
Variance from outliers : 7.7659 % Variance is slightly inflated by outliers
double and float practically have the same perf huh? maybe all these works and the answer is probably gpu, blas, vectorz or something but I want to see this through and multithread this
