I have some old stuff on my phone, especially launchers, but when I compare the pygame one and the sdl2 one (or basically any pygame <-> sdl2 app), there's a big inconsistency in the presplash size.
The pygame one looks a way smaller than the sdl2, especially in landscape and kind of "smoother/sharper" (might be because of the size), therefore I wonder if there is any size property related to presplash, or how did it actually happen that the sdl2 bootstrap makes the presplash so big. Maybe someone likes/prefers it, but switching from one to another is a little bit weird to experience.
That's being said, if there's no presplash size property (I don't see it somehow), is it only pygame that had a "bug" of centering the presplash and displaying the correct size, and sdl2 is the one that does the thing right, or is this a regression?
I have some old stuff on my phone, especially launchers, but when I compare the pygame one and the sdl2 one (or basically any pygame <-> sdl2 app), there's a big inconsistency in the presplash size.
The pygame one looks a way smaller than the sdl2, especially in
landscapeand kind of "smoother/sharper" (might be because of the size), therefore I wonder if there is any size property related to presplash, or how did it actually happen that the sdl2 bootstrap makes the presplash so big. Maybe someone likes/prefers it, but switching from one to another is a little bit weird to experience.That's being said, if there's no presplash size property (I don't see it somehow), is it only pygame that had a "bug" of centering the presplash and displaying the correct size, and sdl2 is the one that does the thing right, or is this a regression?