[Draft - AMD Testing Only] Validate AMD D3D12 stability for PR #1187#1189
Closed
alsepkow wants to merge 6 commits into
Closed
[Draft - AMD Testing Only] Validate AMD D3D12 stability for PR #1187#1189alsepkow wants to merge 6 commits into
alsepkow wants to merge 6 commits into
Conversation
Both AMD and NVIDIA DirectX configurations have been stable and have higher pass rates than the existing Tier 1 Intel target. Promote them to Tier 1 so they run on every PR. Qualcomm and the Vulkan IHV configurations remain experimental and continue to require the 'test-all' label. Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
Match the tier change in docs/CI.md and pr-matrix.yaml so the README status table reflects that these targets now run on every PR. Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
Per Bob's review feedback, switch from listing AMD/NVIDIA D3D12 combinations via 'include' to a cross-product with 'exclude' for the AMD/NVIDIA Vulkan combinations. As future targets get promoted out of experimental, we can simply remove exclusions rather than adding inclusions. Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
Apply the same cross-product + exclude pattern to the experimental Exec-Tests-Extra job for consistency. As targets are promoted out of experimental, exclusions can be added here in lockstep with their removal from the Tier 1 Exec-Tests-Windows job. Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
This reverts commit 1eec3eb. Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
This change is for the draft AMD-testing PR only and should NOT be merged.
Strips the matrix down to only windows-amd x {check-hlsl-d3d12, check-hlsl-clang-d3d12}
so we can quickly iterate on AMD D3D12 stability investigation without spending
CI on Intel/NVIDIA/MacOS/WARP/Vulkan jobs.
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Add this suggestion to a batch that can be applied as a single commit.This suggestion is invalid because no changes were made to the code.Suggestions cannot be applied while the pull request is closed.Suggestions cannot be applied while viewing a subset of changes.Only one suggestion per line can be applied in a batch.Add this suggestion to a batch that can be applied as a single commit.Applying suggestions on deleted lines is not supported.You must change the existing code in this line in order to create a valid suggestion.Outdated suggestions cannot be applied.This suggestion has been applied or marked resolved.Suggestions cannot be applied from pending reviews.Suggestions cannot be applied on multi-line comments.Suggestions cannot be applied while the pull request is queued to merge.Suggestion cannot be applied right now. Please check back later.
Do not merge. This is a temporary draft PR to test AMD D3D12 stability for #1187 by restricting CI to only the windows-amd D3D12 jobs.
Purpose
CI changes (testing-only, do not merge)
\pr-matrix.yaml\ is stripped down to only:
All other matrix entries (Intel, NVIDIA, WARP, Vulkan, MacOS, Extra) are removed for fast iteration.
Original PR
This includes the changes from #1187 (promote AMD/NVIDIA DirectX to Tier 1) plus the CI restriction commit.