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Spyro: Add texture mips, more efficient rendering#903

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magcius merged 6 commits into
magcius:mainfrom
egartley:feature_spyro_enhancements
May 3, 2026
Merged

Spyro: Add texture mips, more efficient rendering#903
magcius merged 6 commits into
magcius:mainfrom
egartley:feature_spyro_enhancements

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@egartley
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@egartley egartley commented May 1, 2026

Added higher resolutions for textures and cleaned up a bunch of the rendering setup. Average performance gain is 0.1ms, so roughly 30% better. The shader is a lot simpler and vertex colors are used properly. Water also has a more accurate color.

I still plan to add mobys at some point, and I'll probably re-work the rendering setup again once that happens. But for now, it's in a pretty good state.

@magcius
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magcius commented May 3, 2026

I assume this doesn't need new data?

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egartley commented May 3, 2026

That's correct. Each level already has its entire subfile available, only just some of it is actually parsed for now.

@magcius magcius merged commit 88e781c into magcius:main May 3, 2026
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2 participants