Describe the bug
C_hands stop following the weapon model when the weapon is unholstered.
Steps to reproduce
Steps to reproduce the behavior:
- Set hand viewmodel via logic_playerproxy or
setmodel.
- Type
ent_fire player holsterweapon and ent_fire player unholsterweapon or pickup any prop and drop it.
- See bug.
Expected behavior
Hands should appear when the weapon is unholstered but they are in T-Pose.
Describe the bug
C_hands stop following the weapon model when the weapon is unholstered.
Steps to reproduce
Steps to reproduce the behavior:
setmodel.ent_fire player holsterweaponandent_fire player unholsterweaponor pickup any prop and drop it.Expected behavior
Hands should appear when the weapon is unholstered but they are in T-Pose.