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28 changes: 28 additions & 0 deletions sp/src/game/server/hl2/env_headcrabcanister.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -33,6 +33,9 @@ ConVar sk_env_headcrabcanister_shake_radius( "sk_env_headcrabcanister_shake_radi
ConVar sk_env_headcrabcanister_shake_radius_vehicle( "sk_env_headcrabcanister_shake_radius_vehicle", "2500" );

#define ENV_HEADCRABCANISTER_TRAIL_TIME 3.0f
#ifdef MAPBASE
#define RANDOM_CRAB_TYPE -1
#endif

//-----------------------------------------------------------------------------
// Spawn flags
Expand Down Expand Up @@ -258,7 +261,22 @@ void CEnvHeadcrabCanister::Precache( void )
PrecacheScriptSound( "HeadcrabCanister.SkyboxExplosion" );
PrecacheScriptSound( "HeadcrabCanister.Open" );

#ifdef MAPBASE
if ( m_nHeadcrabType != RANDOM_CRAB_TYPE )
{
UTIL_PrecacheOther( s_pHeadcrabClass[m_nHeadcrabType] );
}
else
{
// precache all the headcrabs if we're spawning random species
for ( int i = 0; i < ARRAYSIZE( s_pHeadcrabClass ); i++ )
{
UTIL_PrecacheOther( s_pHeadcrabClass[i] );
}
}
#else
UTIL_PrecacheOther( s_pHeadcrabClass[m_nHeadcrabType] );
#endif
}


Expand Down Expand Up @@ -733,7 +751,17 @@ void CEnvHeadcrabCanister::HeadcrabCanisterSpawnHeadcrabThink()
int nHeadCrabAttachment = LookupAttachment( "headcrab" );
if ( GetAttachment( nHeadCrabAttachment, vecSpawnPosition, vecSpawnAngles ) )
{
#ifdef MAPBASE
int iHeadcrabType = m_nHeadcrabType;
if ( m_nHeadcrabType == RANDOM_CRAB_TYPE )
{
iHeadcrabType = RandomInt( 0, ARRAYSIZE( s_pHeadcrabClass ) - 1 );
}

CBaseEntity *pEnt = CreateEntityByName( s_pHeadcrabClass[iHeadcrabType] );
#else
CBaseEntity *pEnt = CreateEntityByName( s_pHeadcrabClass[m_nHeadcrabType] );
#endif
CBaseHeadcrab *pHeadCrab = assert_cast<CBaseHeadcrab*>(pEnt);

// Necessary to get it to eject properly (don't allow the NPC
Expand Down