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This repository was archived by the owner on Aug 8, 2023. It is now read-only.
In #9983 and previous tickets, there has been much discussion over the naming and convention around MGLComputedShapeSource and its related classes.
Previous conversations have centered around:
Removing MGLAbstractShapeSource in favor of a single MGLShapeSource that allows providing the shape content in a single call, or via callbacks. #9983(comment)
Improving the API interface for MGLComputedShapeSourceDataSource to better indicate that it will not be called on the main thread, and should be implemented with thread safety in mind.1, 2, and 3
Simplifying MGLShapeSourceOption, and better align it with the specific options of the shape source being used.
In #9983 and previous tickets, there has been much discussion over the naming and convention around
MGLComputedShapeSourceand its related classes.Previous conversations have centered around:
MGLAbstractShapeSourcein favor of a singleMGLShapeSourcethat allows providing the shape content in a single call, or via callbacks. #9983(comment)MGLComputedShapeSourceDataSourceto better indicate that it will not be called on the main thread, and should be implemented with thread safety in mind.1, 2, and 3MGLShapeSourceOption, and better align it with the specific options of the shape source being used.cc @1ec5