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This repository was archived by the owner on Aug 8, 2023. It is now read-only.
mbgl::Transform only supports one transition animation at a time, and starting an animation ends any existing animation (see #3624). mbgl::Transform should be refactored to manage multiple concurrent animations, potentially with staggered start and end times. At a minimum, it should be possible for two animations that animate different properties to run without conflicting with one another.
mbgl::Transformonly supports one transition animation at a time, and starting an animation ends any existing animation (see #3624).mbgl::Transformshould be refactored to manage multiple concurrent animations, potentially with staggered start and end times. At a minimum, it should be possible for two animations that animate different properties to run without conflicting with one another./cc @ansis @lucaswoj