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This repository was archived by the owner on Aug 8, 2023. It is now read-only.
Something I'd like to see is applying marker imagery points on the map, using a quad tree for efficiency, anti-rotating against angle changes to remain upright, and supporting z-indexing (markers closer to the bottom of the screen are in front of those closer to the top).
Something I'd like to see is applying marker imagery points on the map, using a quad tree for efficiency, anti-rotating against
anglechanges to remain upright, and supporting z-indexing (markers closer to the bottom of the screen are in front of those closer to the top).Basic POIs are done over in WebGL:
What I want is the ability to replace this from the SDK:
https://dl.dropboxusercontent.com/u/575564/rotatepins.mov
I'm going to start working on this.