Fix #62: Allow unbounded yaw in player_set_orientation#64
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Fixed #62
Removed the unnecessary modulo by 360 in the player_set_orientation function
In Minecraft, besides the f3 menu, almost everything in the game stores the yaw value as unbounded/unwrapped. So values like 1000° are valid, because they preserve full rotation history.
This fix importantly makes minescript able to achieve natural movement similar to a normal vanilla client.
It also allows for the arm snapping issue to stop (view video attached to understand)
VIDEOS:
Before my fix: here or https://github.com/user-attachments/assets/eca4b0a1-6898-43e0-a77e-30cac27ee2c9
After my fix: here or https://github.com/user-attachments/assets/c3660e7a-deb0-4f43-bf23-29fa1397c945