Pablo Enrique de Toledo Zúñiga
nuloperrito
Mi principio es siempre maximizar el rendimiento y la portabilidad. Para lograrlo, prefiero usar lenguajes compilados como C++ y Rust y evito los interpretados.
San Sebastián, Spain
Chris DeBoy
8bitprodigy
Programmer looking for work in Gamedev.
Contact me if you're interested in hiring me.
USA
Daniele Pantaleone
danielepantaleone
Software Engineer passionate about mobile, IoT, and cybersecurity.
@Malwarebytes Rome, IT
Morgan Courbet
nagromc
Software crafter, open source junkie, technology enthusiast, self-learner, skeptic, reasonable ecologist, video gamer, traveler, Belgian beer lover
@0xba1dc0de
Lille, France
David
LuxXx
interested in math and cs. Especially: stochastics, financial math, machine learning, distributed ledger technologies, reverse engineering
Germany



