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ACTIVATE_KEYBOARD_LAYOUT_FLAGS enum does not have a [Flags] attribute #1664

@Samael7777

Description

@Samael7777

Actual behavior

[A clear and concise description of what the bug is.]
UI.Input.KeyboardAndMouse.ACTIVATE_KEYBOARD_LAYOUT_FLAGS enum does not have a [Flags] attribute

Expected behavior

A clear and concise description of what you expected to happen.
ACTIVATE_KEYBOARD_LAYOUT_FLAGS enum must have a [Flags] attribute

Repro steps

  1. NativeMethods.txt content:
CoInitializeEx
CoCreateInstance
CoUninitialize
LoadKeyboardLayout
GetKeyboardLayout
GetForegroundWindow
GetWindowThreadProcessId
ActivateKeyboardLayout
PostMessage
WM_INPUTLANGCHANGEREQUEST
CLSCTX_INPROC_SERVER
KLF_ACTIVATE
KLF_SETFORPROCESS
IID_ITfInputProcessorProfiles
  1. NativeMethods.json content (if present):
{
    "$schema": "https://aka.ms/CsWin32.schema.json",
    "emitSingleFile": false,
    "className": "WinApi",
    "allowMarshaling": false,
    "useSafeHandles": true,
    "friendlyOverloads": {
        "enabled": true
    }
}
  1. Any of your own code that should be shared?

Context

  • CsWin32 version: 0.3.269
  • Target Framework: net10-windows

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