Issue Type: Bug
It looks like the VS Code does not correctly handle the PYTHONINSPECT environment variable (equivalent of doing python.exe -i)
testing.py
a = 2
launch.json
{
"name": "vtest",
"type": "python",
"request": "launch",
"program": "${file}",
"console": "integratedTerminal",
"env": {
"PYTHONINSPECT": "equivalent of python.exe -i"
},
"cwd": "${workspaceRoot}",
}
Using that debugger to debug testing.py, you'll see that the interactive mode launches. If you type 1+1 in that REPL you get 2 back. But if you type 'a' to get 2, you get a stdin error like below:

Extension version: 2019.4.11987
VS Code version: Code 1.33.1 (51b0b28134d51361cf996d2f0a1c698247aeabd8, 2019-04-11T08:27:14.102Z)
OS version: Windows_NT x64 10.0.17763
System Info
| Item |
Value |
| CPUs |
Intel(R) Core(TM) i7-7500U CPU @ 2.70GHz (4 x 2904) |
| GPU Status |
2d_canvas: enabled checker_imaging: disabled_off flash_3d: enabled flash_stage3d: enabled flash_stage3d_baseline: enabled gpu_compositing: enabled multiple_raster_threads: enabled_on native_gpu_memory_buffers: disabled_software rasterization: enabled surface_synchronization: enabled_on video_decode: enabled webgl: enabled webgl2: enabled |
| Memory (System) |
15.90GB (7.06GB free) |
| Process Argv |
|
| Screen Reader |
no |
| VM |
0% |
Issue Type: Bug
It looks like the VS Code does not correctly handle the PYTHONINSPECT environment variable (equivalent of doing python.exe -i)
testing.py
a = 2
launch.json
Using that debugger to debug testing.py, you'll see that the interactive mode launches. If you type 1+1 in that REPL you get 2 back. But if you type 'a' to get 2, you get a stdin error like below:

Extension version: 2019.4.11987
VS Code version: Code 1.33.1 (51b0b28134d51361cf996d2f0a1c698247aeabd8, 2019-04-11T08:27:14.102Z)
OS version: Windows_NT x64 10.0.17763
System Info
checker_imaging: disabled_off
flash_3d: enabled
flash_stage3d: enabled
flash_stage3d_baseline: enabled
gpu_compositing: enabled
multiple_raster_threads: enabled_on
native_gpu_memory_buffers: disabled_software
rasterization: enabled
surface_synchronization: enabled_on
video_decode: enabled
webgl: enabled
webgl2: enabled