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networked-physics-simulation

Deterministic networked physics simulation with an authoritative C++ back-end and Unity front-end.

Created with:

  • Unity3D
  • Bullet Physics
  • Flatbuffers

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Deterministic networked physics simulation with an authoritative C++ back-end and Unity front-end.

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  • C++ 69.5%
  • C# 28.1%
  • CMake 1.6%
  • Other 0.8%