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Updated the AppSpaceWarp sample to use the merged Graphics Repo upstream motion vectors#14

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Updated the AppSpaceWarp sample to use the merged Graphics Repo upstream motion vectors#14
JessAtMeta wants to merge 7 commits into
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upstream-merge

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@JessAtMeta JessAtMeta commented Jul 7, 2026

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Updated the following packages in the manifest:

    "com.unity.render-pipelines.core": "17.1.0",
    "com.unity.render-pipelines.universal": "17.1.0",
    "com.unity.shadergraph": "17.1.0",

(previously 17.0.4 for unity 6000, but 17.1.0 is the minimum SRP version for the minimum Unity version for OpenXR ASW)

This should align with the upstream changes made originally in our Graphics Monorepo branch:
https://github.com/Oculus-VR/Unity-Graphics

Bumped the Unity version to 6.1 to align with the minimum AppSpacewarp from the Unity spec
https://docs.unity3d.com/Packages/com.unity.xr.openxr@1.15/manual/features/spacewarp/spacewarp-prerequisites.html

Enabled Right Hand NDC in ProjectSettings; this is required for some devices to render ASW properly
Screenshot 2026-07-08 at 11 52 55 AM

@meta-cla meta-cla Bot added the CLA Signed This label is managed by the Facebook bot. Authors need to sign the CLA before a PR can be reviewed. label Jul 7, 2026
@JessAtMeta JessAtMeta changed the title Updated to the latest 17.0.4 RP packages with upstreamed ASW changes Updated to the 17.1.0 SRP packages / Unity 6.1 with upstreamed ASW changes Jul 8, 2026
@JessAtMeta JessAtMeta changed the title Updated to the 17.1.0 SRP packages / Unity 6.1 with upstreamed ASW changes Updated the AppSpaceWarp sample to use the merged upstream motion vectors Jul 15, 2026
@JessAtMeta JessAtMeta changed the title Updated the AppSpaceWarp sample to use the merged upstream motion vectors Updated the AppSpaceWarp sample to use the merged Graphics Repo upstream motion vectors Jul 15, 2026
…ks), disabled motion vectors on background objects, disabled Render Graph Compatibility Mode
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