Please consider implementing screen space reflections, it would be an amazing addition to improve Three.js realistic factor.
I've found some good sample, tutorial about SSR:
https://github.com/Domenicobrz/WebGL2-Screen-space-reflections
https://lettier.github.io/3d-game-shaders-for-beginners/screen-space-reflection.html
Related thread: mrdoob/three.js#8248
Please consider implementing screen space reflections, it would be an amazing addition to improve Three.js realistic factor.
I've found some good sample, tutorial about SSR:
https://github.com/Domenicobrz/WebGL2-Screen-space-reflections
https://lettier.github.io/3d-game-shaders-for-beginners/screen-space-reflection.html
Related thread: mrdoob/three.js#8248