### Description Implement a `PixelationEffect`. References: - https://github.com/mrdoob/three.js/blob/0bf3908b73b2cf73d7361cce17cfc8b816cb2a00/examples/jsm/postprocessing/RenderPixelatedPass.js#L13 ### Tasks - [ ] Create `PixelationEffect`. - [ ] Create `pixelation` demo. - [ ] Add unit test. ### Implementation Details - Use G-Buffer textures (depth, normals). - Check if `EdgeDetectionMaterial` from SMAA can be reused. - Check if normal/depth outline code overlaps with `OutlineEffect`.
Description
Implement a
PixelationEffect.References:
Tasks
PixelationEffect.pixelationdemo.Implementation Details
EdgeDetectionMaterialfrom SMAA can be reused.OutlineEffect.