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Releases: rendernetwork/c4d-plugin

v1.06

28 Feb 02:23

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Changelog:

  • Manager Tab now has all the settings needed to send a simple job with the currently active scene in C4D.
  • ORBX Chunking: In this new tab you can export ORBX files through the Render Queue and have the option to split them into chunks to reduce the size of each ORBX. It also includes handles so you have some overlapping frames for motion blur support.
  • OCIO Check removed for C4D 2025 and Redshift, since C4D 2025.2 and up now collect the OCIO.config and all linked LUTs during packaging
  • Checks for "Remaining" RS AOV passes
  • Checks for Dropbox download folders, as those can be problematic

v1.05

11 Sep 14:22

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Added Collect Button: Collects your scene into a folder in the default Render Network Export folder without packing it into a .zip file

Added Manager Tab: Can send the project to the Render Network Manager App (minimum version 1.38.00 and API access required) via the "Send to App" button.
Also added a checkbox to transform the Collect button into sending the project to the Manager App for more convenience.

The Wizard now checks the scene for Skin deformations, which should be cached

The Wizard now also checks for character rigs (bones), which should also be cached

OCIO check for Materials now has a "Jump to" button

Check for Delay Effectors only triggers a warning, if the Effectors are enabled

v1.03

09 Dec 23:38

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Init

v1.02

05 Aug 12:46

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Init

beta

12 Jul 14:08

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Init