Seems on multiplayer the joining person doesn't see the amount changed once reloaded into the game. Ex. change the capacity of a animal food amount and once they fill it to the new amount it goes back to 0 for them. The host sees the amount. Same with a harvester capacity.
Seems on multiplayer the joining person doesn't see the amount changed once reloaded into the game. Ex. change the capacity of a animal food amount and once they fill it to the new amount it goes back to 0 for them. The host sees the amount. Same with a harvester capacity.