From working with the uavcan rust implementation I see the convenience of having a standardized CanFrame and CAN interface in Rust. Perhaps this is something this crate should aim to have?
I think it would make sense to both have a trait Can and a struct CanFrame.
From working with the uavcan rust implementation I see the convenience of having a standardized CanFrame and CAN interface in Rust. Perhaps this is something this crate should aim to have?
I think it would make sense to both have a
trait Canand astruct CanFrame.