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Releases: sahlberg/pop-fe

v1.26: Initial support for a config file

12 Dec 23:24

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Add a config file to remember settings/directories between runs
Fix broken watermarks in pop-fe-psp
PS3: fix for running NTSC games on a PAL console could be using wrong timings
And a lot of more assets in the database

Adding tooltips

25 Nov 22:32

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Lots of more assets
Also adding tooltips to the UI

Fix manual download on Windows

18 Oct 05:06

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Windows does not have wget by default so switch to using requests.get instead.

Fix CHDMAN issue

17 Oct 08:31

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CHDMAN does not seem to work well right now so disable it for now.

The only true way to store disk images is in redump cue/bin format anyway.

Manuals for PS3

16 Oct 05:34

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The big new feature in this release is that we can now generate "Software manual" on the PS3.
All NTSC-U games should have high quality scanned manuals.

Support for PAL or NTSC-J manuals is spotty. If you find links to good high quality scans of PAL/NTSC manual(2)
please open an issue and provide the link and I can add it to the database.

Add support to tweak PIC0 scale and placement for PSP and PS3

09 Jul 09:31

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Many updates to assets.
Main update is that the UI for pop-fe-psp and pop-fe-ps3 now has boxes to allow you to tweak the scaling and placement of the PIC0 logotype so that the games will look extra good.

Now, it is a LOT of work to maintain and populate the ~12.000 different disc entries in the database so I just can not do it all by myself.
I have added links to ~11.000 disks for the PIC0 image but adding the scaling and placement tweaks is just too much.
If you find a game where doing some tweaks in the UI amke the placement and look of the game much better than the default,
please open an issue on github with the game/disc id and the valies for scaling and x/y offsets and I will update the database
so the next user that tries to convert the game will get a better experience than you had.

Thanks!

Fix for SND0 on PSP and tweaks for how logo is placed

08 Jul 02:40

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Fix SND0 generation on PSP so it plays at the correct speed and pitch.
Add an option to use the ICON as PIC1 background
Add options for PSP to tweak the placement and scaling of the PIC0 logo

v1.19: Merge pull request #240 from QAston/swapdiskcompat

15 May 00:29
28d9dcf

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Updated some assets, fixes a bug with the swap-disk option for PS3
and added a new tool, layout.py (linux only) that helps to see how pic0/pic1 composition will look like on PS3 XMB and also PSP XMB.
This allows easier tweaking of 'pic0-scaling' (to change the scaling of pic0) and
'pic0-offset' (to change the positioning of pic0) than building eboot/pkg and installing on devices.

pic0-scaling/-offset will be used to manually curate the placement of pic0 so that the games look even better than when using the
default positioning, which sometimes cause pic0 to cover imporant details in the pic1 background image.

Update with most recent pytubefix

16 Mar 21:59

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New version. Just some more assets but also an updated version of pytubefix to make youtube downloads of audio work again.

More assets and tweaks

09 Jan 12:31

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Add snd0 for legend of dragoon