Fix SDL3_compat-caused flicker#6767
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JohnAFernandez
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Jun 10, 2025
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With modern SDL, notably SDL3-compat for SDL2 API, but possibly also slightly newer SDL2 versions, reading from the frontbuffer just doesn't work and just yields zeroes.
Unfortunately, screenshots and pause dialogs rely on that feature.
However, if we route things through an intermediate buffer (as we already need to do to fix fullscreen weirdness of Windows 11), this isn't an issue.
As such, just unconditionally enable this through window_res.