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Fix Unlit Materials in Deferred Pipeline#6873

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BMagnu merged 1 commit into
scp-fs2open:masterfrom
BMagnu:fix_unlit_things
Jul 26, 2025
Merged

Fix Unlit Materials in Deferred Pipeline#6873
BMagnu merged 1 commit into
scp-fs2open:masterfrom
BMagnu:fix_unlit_things

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@BMagnu

@BMagnu BMagnu commented Jul 26, 2025

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#6849 accidentally got rid of properly handling the flag for unlit materials. This PR restores the behavior, and adjusts it to the new ambient lighting (notably making sure that unlit materials don't get additionally backlit, i.e. have an AO-factor of 0, and don't glint in the sun, i.e. have a glossData of 0)

@BMagnu BMagnu added this to the Release 25.0 milestone Jul 26, 2025
@BMagnu BMagnu added fix A fix for bugs, not-a-bugs, and/or regressions. graphics A feature or issue related to graphics (2d and 3d) opengl Features and Issues related to OpenGL labels Jul 26, 2025
@BMagnu BMagnu enabled auto-merge (squash) July 26, 2025 01:04
@BMagnu BMagnu merged commit f96c73f into scp-fs2open:master Jul 26, 2025
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Kestrellius pushed a commit to Kestrellius/fs2open.github.com that referenced this pull request Jul 26, 2025
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fix A fix for bugs, not-a-bugs, and/or regressions. graphics A feature or issue related to graphics (2d and 3d) opengl Features and Issues related to OpenGL

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