Kind of a developer, designer, junk stuff builder.
-
04:51
(UTC +03:00) - https://selimanac.github.io/
- @selimanac
Highlights
- Pro
Electronic Arts
electronicarts
Electronic Arts, inspiring a global community of players to explore new ways to play every day
Worldwide
Camille Mohr-Daurat
pouleyKetchoupp
Co-founder of Nekomatata Games & the Weekly Game Jam, indie game developer, physics programmer
Phoenix, Arizona
Teenathayaala Vaiyanan
DarkRavenStar
A Software Engineer with an interest and
experiences in Game Engine, Tools, Graphics.
Have Gameplay and AI programming experience for gameplay related role
Eduardo Bart
edubart
Open source developer, creator of Nelua programming language, developer of game engines, online games, emulators and blockchain tech.
CodeEdit
CodeEditApp
CodeEdit App for macOS – Elevate your code editing experience. Open source, free forever.
Evgen Mozok
mozok
Creating games with Defold.
Worked with Magento 2.
Made some stuff with Arduino.
The Abyss Brain Shostka, Ukraine
Javidx9
OneLoneCoder
I'm a programmer. I'm keen on getting the word out that programming is fun, silly and educational. I don't do much web stuff, I like clock cycles.
http://www.youtube.com/javidx9
Gabriel Dechichi
gabrieldechichi
Games programmer by day. Games programmer by night.
Vancouver, Canada
PGEtinker
PGEtinker
PGEtinker is the Compiler Explorer of olcPixelGameEngine.
United States of America
Jacco Bikker
jbikker
Senior lecturer at BUAS / IGAD. Graphics, Ray Tracing, BVHs, Software Optimization, GPGPU, gamedev, demoscene, retro development (MSX/Z80).
Breda University of Applied Sciences 't Goy, The Netherlands
Aras Pranckevičius
aras-p
Code plumber. I worked on Unity game engine (2006-2021). Since 2022 contributing to Blender. Also some games, demoscene, etc.
Kaunas, Lithuania
Daniel Chappuis
DanielChappuis
M.Sc, Computer Science (EPFL)
Senior Software Engineer
Lausanne, Switzerland
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