Use any DOM element as bindable markers.
CSS transitions, animations, filters, interactivity, all just work.
High perf, zero deps, ~5KB.
<canvas
id="cobe"
style="width: 500px; height: 500px;"
width="1000"
height="1000"
></canvas>import createGlobe from 'cobe'
let phi = 0
let canvas = document.getElementById("cobe")
const globe = createGlobe(canvas, {
devicePixelRatio: 2,
width: 1000,
height: 1000,
phi: 0,
theta: 0,
dark: 0,
diffuse: 1.2,
scale: 1,
mapSamples: 16000,
mapBrightness: 6,
baseColor: [0.3, 0.3, 0.3],
markerColor: [1, 0.5, 1],
glowColor: [1, 1, 1],
offset: [0, 0],
markers: [
{ location: [37.7595, -122.4367], size: 0.03 },
{ location: [40.7128, -74.006], size: 0.1, color: [1, 0, 0] }, // custom color
],
arcs: [
{
from: [37.7595, -122.4367],
to: [40.7128, -74.006],
color: [1, 0.5, 0.5], // custom color (optional)
},
],
arcColor: [1, 0.5, 1],
arcWidth: 0.5,
arcHeight: 0.3,
markerElevation: 0.02,
onRender: (state) => {
// Called on every animation frame.
// `state` will be an empty object, return updated params.
state.phi = phi
phi += 0.01
},
})
// To destroy the instance and bindings:
// `globe.destroy()`Arcs connect two locations on the globe:
arcs: [
{
from: [37.7595, -122.4367],
to: [35.6762, 139.6503],
color: [1, 0.5, 0.5], // optional, uses arcColor if not set
},
]Markers and arcs can have an id property for CSS Anchor Positioning:
markers: [
{ location: [37.7595, -122.4367], size: 0.03, id: 'sf' },
],
arcs: [
{ from: [37.7595, -122.4367], to: [35.6762, 139.6503], id: 'sf-tokyo' },
].marker-label {
position: absolute;
position-anchor: --cobe-sf;
bottom: anchor(top);
left: anchor(center);
opacity: var(--cobe-visible-sf, 0);
filter: blur(calc((1 - var(--cobe-visible-sf, 0)) * 8px));
transition: opacity 0.3s, filter 0.3s;
}
.arc-label {
position: absolute;
position-anchor: --cobe-arc-sf-tokyo;
bottom: anchor(top);
left: anchor(center);
opacity: var(--cobe-visible-arc-sf-tokyo, 0);
}The globe exposes:
--cobe-{id}/--cobe-arc-{id}— CSS anchor names for positioning--cobe-visible-{id}/--cobe-visible-arc-{id}— visibility variable (0 when behind globe, 1 when visible)
Use the visibility variable to drive opacity, blur, scale, or any CSS property for smooth transitions.
This project is inspired & based on the great work of:
- Spherical Fibonacci Mapping, Benjamin Keinert et al.
- https://www.shadertoy.com/view/lllXz4, Inigo Quilez
- https://github.blog/2020-12-21-how-we-built-the-github-globe
- https://github.com/vaneenige/phenomenon
- https://github.com/evanw/glslx
World map asset from:
The MIT License.
