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Add distributed entity spawners #43635

@SlamBamActionman

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@SlamBamActionman

Distributed spawners are entity table spawners that have a high degree of configurability when mapping. They should support:

  • Spreading the spawning amount across multiple spawners in a map using an ID field. Should be able to choose from:
    • Even distribution (e.g. 30 steel split evenly among 3 spawners)
    • Randomly distribution (e.g. 30 steel split randomly among 3 spawners)
    • Pick-one-spawner distribution (e.g. 30 steel, only occuring in 1 of 3 spawners)
  • Some sort of dynamic visualizer for what spawns in the mapping spawner sprite.

This exists on a few downstreams, so there is potential to save time and upstream that functionality.

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    A: Cargo/SalvageArea: Cargo department or Salvage.A: MappingArea: Maps, or tools used for mappingD3: LowDifficulty: Some codebase knowledge required.Issue: Feature ApprovalThis feature request issue has been conceptually approved by at least one maintainer.P2: RaisedPriority: Item has a raised priority, indicating it might get increased maintainer attention.T: New FeatureType: New feature or content, or extending existing content

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