Releases: spirit-island/spirit-island-mod
v4.7.0
-Updated Covets (Spirit) to v1.4
-Updated Thematic Island Board images (both standard and recolored; they no longer flicker nor have gaps between the boards)
-Updated Metal Tokens to be stackable like other Spirit Tokens
-Fixed XML buttons being uninteractable due to the TTS update
-Fixed issue where two random Adversaries with 'Maximize Levels' enabled would always choose the same Adversaries
-Fixed typos on the Hoard Marker and Initial Explore broadcast
v4.7.0-beta.1
-Updated covets to version 1.4
-Updated thematic board images (thanks to @MJyio)
-Switched Metal Tokens to be stackable like other spirit tokens (thanks to @MJyio)
-Moved tables with xml buttons to be a little higher to try to fix issue with TTS beta
-Fixed issue where dual random adversary with maximize levels would always grab the same specific one, rather than pick from all valid options
-Fixed typo in Hoard marker name
-Fixed typo in message for initial Explore Action
v4.6.0
v4.6.0-beta.2
-Added ability to reroll "Gain a Spirit" (thanks to @dewiniaid)
-Renamed Lair Marker to Horde Marker
-Fixed bug with Destiny Unfolds that broke the draft after previous release
v4.6.0-beta.1
-Updated Covets to v1.3
v4.5.3
-Added buttons to Boon of Reimagining (Starlight Unique Power) and Unlock the Gates of Deepest Power (Major Power)
-Updated Covert's Lair Market to be a token
-Updated Gain Power buttons to draw from Progression Decks (if relevant)
-Updated Gain Power buttons' right click to bypass Progression Deck functionality (if relevant)
-Updated Gaining a Power to allow pressing 1 instead of "Pick Power"
-Updated seat controls to be toggleable by unpromoted players
-Fixed the Card Editor failing to update just-imported Power Cards
-Fixed a save game issue with error pop ups (because it tries to set weekly challenge config after game start)
v4.5.3-beta.3
-Fixing save game issue where scripting errors pop up because it tries to set weekly challenge config after game started
-Toggling seat controls no longer requires players to be promoted
v4.5.3-beta.2
-Right clicking on gain power card buttons will now force a draft, e.g. when using progression deck and you get a gain minor/major power card effect
v4.5.3-beta.1
-Updated Covert's Lair Market to be an a token instead of tile (thanks to @MJyio)
-Fixed issue with newly imported cards having errors when updating reminder or thresholds (thanks to @MJyio)
-Added some QoL changes to editors to make them a bit easier to use (thanks to @MJyio)
-Boon and Reimagining and Unlock the Gates of Deepest Power now have buttons on their card to draw non-standard amount of power cards. Existing right click functionality has been removed
-When using power progression deck, click the gain power buttons will now pull the next progression card for you
-Drawing a power card in draft selection via typing number will now treat this the same as pressing pick power button
v4.5.2
-Added hotkey to lock/unlock pieces (so players do not need to be promoted)
-Fixed issue with the Weekly Challenge config not updating as content is toggled
-Fixed setup coordinates for Board B land 6
-Fixed setup issue with Lair and Warrior (Aspects) Incarna getting deleted instead of Presence