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Releases: spirit-island/spirit-island-mod

v4.7.0

16 Dec 15:48

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-Updated Covets (Spirit) to v1.4
-Updated Thematic Island Board images (both standard and recolored; they no longer flicker nor have gaps between the boards)
-Updated Metal Tokens to be stackable like other Spirit Tokens
-Fixed XML buttons being uninteractable due to the TTS update
-Fixed issue where two random Adversaries with 'Maximize Levels' enabled would always choose the same Adversaries
-Fixed typos on the Hoard Marker and Initial Explore broadcast

v4.7.0-beta.1

30 Nov 19:09

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v4.7.0-beta.1 Pre-release
Pre-release

-Updated covets to version 1.4
-Updated thematic board images (thanks to @MJyio)
-Switched Metal Tokens to be stackable like other spirit tokens (thanks to @MJyio)
-Moved tables with xml buttons to be a little higher to try to fix issue with TTS beta
-Fixed issue where dual random adversary with maximize levels would always grab the same specific one, rather than pick from all valid options
-Fixed typo in Hoard marker name
-Fixed typo in message for initial Explore Action

v4.6.0

23 Aug 19:58

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-Added ability to reroll "Gain a Spirit" (thanks to dewin)
-Updated Covets to v1.3
-Fixed bug with Destiny Unfolds that broke the draft

v4.6.0-beta.2

19 Aug 23:59

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v4.6.0-beta.2 Pre-release
Pre-release

-Added ability to reroll "Gain a Spirit" (thanks to @dewiniaid)
-Renamed Lair Marker to Horde Marker
-Fixed bug with Destiny Unfolds that broke the draft after previous release

v4.6.0-beta.1

15 Aug 04:45

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v4.6.0-beta.1 Pre-release
Pre-release

-Updated Covets to v1.3

v4.5.3

13 Aug 22:04

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-Added buttons to Boon of Reimagining (Starlight Unique Power) and Unlock the Gates of Deepest Power (Major Power)
-Updated Covert's Lair Market to be a token
-Updated Gain Power buttons to draw from Progression Decks (if relevant)
-Updated Gain Power buttons' right click to bypass Progression Deck functionality (if relevant)
-Updated Gaining a Power to allow pressing 1 instead of "Pick Power"
-Updated seat controls to be toggleable by unpromoted players
-Fixed the Card Editor failing to update just-imported Power Cards
-Fixed a save game issue with error pop ups (because it tries to set weekly challenge config after game start)

v4.5.3-beta.3

05 Aug 23:14

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v4.5.3-beta.3 Pre-release
Pre-release

-Fixing save game issue where scripting errors pop up because it tries to set weekly challenge config after game started
-Toggling seat controls no longer requires players to be promoted

v4.5.3-beta.2

24 Jul 19:07

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v4.5.3-beta.2 Pre-release
Pre-release

-Right clicking on gain power card buttons will now force a draft, e.g. when using progression deck and you get a gain minor/major power card effect

v4.5.3-beta.1

23 Jul 21:56

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v4.5.3-beta.1 Pre-release
Pre-release

-Updated Covert's Lair Market to be an a token instead of tile (thanks to @MJyio)
-Fixed issue with newly imported cards having errors when updating reminder or thresholds (thanks to @MJyio)
-Added some QoL changes to editors to make them a bit easier to use (thanks to @MJyio)
-Boon and Reimagining and Unlock the Gates of Deepest Power now have buttons on their card to draw non-standard amount of power cards. Existing right click functionality has been removed
-When using power progression deck, click the gain power buttons will now pull the next progression card for you
-Drawing a power card in draft selection via typing number will now treat this the same as pressing pick power button

v4.5.2

12 Jun 16:36

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-Added hotkey to lock/unlock pieces (so players do not need to be promoted)
-Fixed issue with the Weekly Challenge config not updating as content is toggled
-Fixed setup coordinates for Board B land 6
-Fixed setup issue with Lair and Warrior (Aspects) Incarna getting deleted instead of Presence