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…r three seconds in sim, and keeping most of each path without rotation.
…ne alternate slower path and auto routine using that instead. Also PreCommit now in use since I refiled my files.
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Goal: To increase overall speed whilst:
These refined paths do include some higher speeds than our current paths, so need to be tested very tentatively. There are a few points I worry about that I will create a slightly slower version of to test first.
Current "Refined quick centre GH>IJ>KL" path saves almost 3 seconds off what the "New quick centre GH>IJ>KL" path (which we were using by the end of the comp) was performing (in the sim, there are of course pauses with intaking and sometimes shooting in reality (hopefully pauses caused by The Wiggles will be improved though)).
Closes #400