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* UPD: [Render] r_ComputePass fix#359

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themrdemonized merged 1 commit intothemrdemonized:all-in-one-vs2022-wpofrom
LVutner:LVutner-patch-2
Sep 6, 2025
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* UPD: [Render] r_ComputePass fix#359
themrdemonized merged 1 commit intothemrdemonized:all-in-one-vs2022-wpofrom
LVutner:LVutner-patch-2

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@LVutner LVutner commented Sep 4, 2025

image

This is what you'll see after adding a compute pass that runs in the same render blender as your other pixel shaders.

#331 is not optional anymore.

@themrdemonized themrdemonized merged commit 79dfe6b into themrdemonized:all-in-one-vs2022-wpo Sep 6, 2025
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themrdemonized added a commit that referenced this pull request Jan 24, 2026
* UPD: [Render] r_ComputePass fix
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