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3D Shader scopes rendering adjustments#62

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themrdemonized merged 18 commits intothemrdemonized:all-in-one-vs2022-wpofrom
Redotix:Scope-fix
Aug 25, 2024
Merged

3D Shader scopes rendering adjustments#62
themrdemonized merged 18 commits intothemrdemonized:all-in-one-vs2022-wpofrom
Redotix:Scope-fix

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@Redotix
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@Redotix Redotix commented Aug 24, 2024

The purpose of these edits is to allow 3DSS to control the render order of its lenses and provide missing data to fix rendering issues.

Additions:

  • custom shader flags for 3DSS lenses with a custom render order
  • a render phase for rendering the scope reticle
  • a render target that samples the z buffer of the scene before hud rendering begins

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thanks

@themrdemonized themrdemonized merged commit d0a0f72 into themrdemonized:all-in-one-vs2022-wpo Aug 25, 2024
themrdemonized added a commit that referenced this pull request Aug 25, 2024
3D Shader scopes rendering adjustments

(cherry picked from commit d0a0f72)
themrdemonized added a commit that referenced this pull request Aug 25, 2024
3D Shader scopes rendering adjustments

(cherry picked from commit d0a0f72)
(cherry picked from commit 53cb78f)
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2 participants