Made overflow far less likely on Windows.#4
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tomaka
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Made overflow far less likely on Windows.
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You may also be interested in the fix applied to the standard library: rust-lang/rust#22788 |
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This shouldn't have been wrapping in the first place, as doing the operations in the other order makes this far less likely to happen. Downstream users like event_loop need this not to wrap over time; if it does it will cause serious bugs, so a panic would be much preferred for now.
I tested this and the overflows don't happen anymore, and on Windows my event loop stopped freezing. (It was wrapping every ~30 minutes, crashing my app.)