P2P Rollback Game Networking SDK
-
Updated
Feb 17, 2026 - C++
P2P Rollback Game Networking SDK
Lightweight and easy to use reliable UDP game networking library with peer-to-peer and classic server/client support written in C++
Modified version of the ggpo rollback framework
IMC Games packet encryption methods for Granado Espada
Analysis of TF2 client–server synchronization, focusing on lag compensation and interpolation under simulated network conditions.
Add a description, image, and links to the netcode topic page so that developers can more easily learn about it.
To associate your repository with the netcode topic, visit your repo's landing page and select "manage topics."