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performance-optimization

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An innovative and sperimental 64 bit Bare Metal Operative System based on Arm Cortex A53 MPU and developed in ASM/C using ArmV7/ArmV8 Instruction Set Architecture. This project aims to develop a new generation OS that exploit Machine Learning and Artificial Intelligence in order to improve fault rate of high fault rate processes.

  • Updated Jan 7, 2024
  • C

QuakeSpasm tuned across six vintage Macs (1999 G3 → 2019 iMac, Panther/Tiger/Lion/Sequoia). Fat PPC+Intel binary with per-machine sysctl-driven dispatch, AltiVec hand-paths, R128/GeForce2-MX/Radeon-9000/9200/GMA-950/580X-tuned visual stacks.

  • Updated Jun 1, 2026
  • C

Cub3D is a 3D game engine project inspired by Wolfenstein 3D, developed as part of the 42 curriculum. The goal is to create a simple first-person view using raycasting in C, rendering a 2D map into a 3D-like environment. This project focuses on understanding graphics rendering, raycasting algorithms, and low-level memory management while working w

  • Updated Mar 31, 2026
  • C

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