OpenCascade (OCCT) compiled to WebAssembly — clean TypeScript API, ~4MB brotli, arena-based memory, structured errors, Web Worker support
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Updated
May 24, 2026 - Rust
OpenCascade (OCCT) compiled to WebAssembly — clean TypeScript API, ~4MB brotli, arena-based memory, structured errors, Web Worker support
Open-source AI-native CAD engine — B-Rep geometry kernel in Rust with NURBS, real-time tessellation, encrypted .ros format, and LLM-driven design. No OpenCASCADE dependency.
B-Rep modeling engine for brepjs — pure Rust, compiled to WebAssembly
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