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Unity Universal Render Pipeline Surface Shader

An easy to extend version of Unity's default lit URP shader. It allows you to extend and customise the default shader, or convert old Surface shaders into URP by overridding simple macros.

See ExampleShader.shader and ExampleShader.cginc to see how to extend or customise a shader.

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An easy to extend version of Unity's default lit URP shader based on some simple macros.

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