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We need to create updated Chrome plugins. When we add these, we should add the ability for emulators to choose their own rendering engine. To consider:
- Create a central repository that emulators can tap into. This would mean Emulators or SA is responsible for providing paths to different engines.
- Or emulators package their own rendering engine. This might be preferable if, for example, someone wanted to use a patched version of a browser
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enhancementNew feature or requestNew feature or request