Nat Brown
natbro
prev: Gaming, Graphics, GPTk @apple | Steam & VR @ Valve | music & mobile @myspace | cto @ilike | startups | xbox, com/ole @microsoft
Seattle, WA
Darren Engwirda
dengwirda
Computational scientist --- geophysical fluid dynamics, unstructured grids, numerical methods.
CSIRO
做游戏的景夫
neil3d
《仙剑奇侠传3》主程,《功夫世界》《龙Online》引擎开发者,Unreal Engine技术践行者,实践派架构师,现任腾讯IEG专家工程师,曾任阿里巴巴高级技术专家。
IEG, Tencent Group Beijing
TechnicalArtist
WendyAndAndy
{技术美术;3dsMax, Maya, Unity, UnrealEngine工具开发, 云渲染等}
wechat: ta_jason
QQ: 184327932
公号: q184327932
https://blog.csdn.net/whwst SH
yang xiangyun
pdlogingithub
Technical artist&Tool programmer,
Digital content creation and tool development.
网易雷火 杭州hangzhou
SebH
sebh
Principal Engineer - Graphics - at Epic Games on Unreal Engine 5
Personal work Stockholm, Sweden
Yixiong Xu
tHeBeStXu
Tech Artist for game industry.
Especially for pipeline tools.
Totop Creatives Ltd. Chengdu
Noah Zuo
NoahZuo
I used to be a programmer like you, then I took an arrow on my knee.
Tencent Games, WeChat Group Guangzhou, China
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