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Modular skeletal mesh
BleuRaven edited this page Oct 3, 2025
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In the case you need to export several skeletal meshes with the same skeleton, you can use modular skeletal mesh options.
Export one skeletal mesh for every child meshes of the armature.
- In Object -> General -> Modular Skeletal Mesh.
- Set "Modular Skeletal Mesh Mode" to Every Mesh

Export and here the result:

Export specified mesh parts.
- In Object -> General -> Modular Skeletal Mesh.
- Set "Modular Skeletal Mesh Mode" to Specified Parts
- Click on the first [+] button to add a new part.
- Click on the second [+] button to add a new object or collection to your part.

Export and here the result:

- For community support and discussions, join the discord BleuRaven Side Projects.
- Download: AssetsExample_ModularExport.blend
- Download And Installation
- Download And Installation (Dev Branch)
- Static Meshs ‐ Quick Start
- Skeletal Meshs ‐ Quick Start
- Release-Logs
- Transform And Pivot Point
- Axis Transforms
- Level of details (Lods)
- Collisions
- Sockets
- Cameras
- Camera Depth of Field
- Camera Shift
- Camera Axis
- Curves and Splines
- Animations
- Morph Targets (Shape keys)
- Materials
- Vertex Colors
- UV Maps
- Light Maps
- Generate UV Light Maps
- Alembic animations
- Groom Simulation
- Chaos Flesh
- Custom Properties Animation to Curves UE
- Export Collection like a StaticMesh
- Import Exported Assets to UE
- How Import Blender assets to Unreal Engine -> https://youtu.be/2ehb2Ih3Nbg
- How Import Blender camera to Unreal Sequencer -> https://youtu.be/Xx_9MQu2EkM
- Old Teaser -> https://youtu.be/YLOZZIlhgaM