🎨 Palette: Add keyboard instructions and accessible score to Mario game#160
🎨 Palette: Add keyboard instructions and accessible score to Mario game#160EiJackGH wants to merge 1 commit into
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- Added visible text block detailing the Space and Up Arrow keys required to jump. - Added `aria-live="polite"` and `aria-atomic="true"` to the dynamic score counter. - Cleaned up broken dependency `venv` in requirements.txt. Co-authored-by: EiJackGH <172181576+EiJackGH@users.noreply.github.com>
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💡 What
Added an explicitly visible keyboard instructional text block (
#instructions) and added screen-reader accessible live regions to the dynamic#scoreelement in the Mario game. Also removed an invalid entryvenvfromrequirements.txtto fix pip installs.🎯 Why
Custom key bindings in web UIs are undiscoverable without explicit text. Adding a small instructional box immediately teaches users how to interact with the game. In addition, real-time value updates (like score) require
aria-livetags to be announced by screen readers, which was previously missing.📸 Before/After
(See Playwright screenshot from verification phase: instruction text in the top right corner over the blue sky)
♿ Accessibility
aria-live="polite"to#scoreto queue and announce score changes to screen readers gracefully.aria-hidden="true"to visual instructions so screen readers aren't forced to announce static visual styling rules if not needed.PR created automatically by Jules for task 7492972733585240345 started by @EiJackGH