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I have searched for similar issues and confirmed this is not a duplicate
Game Version
Command & Conquer Generals
Command & Conquer Generals: Zero Hour
Other (please specify below)
Bug Description
The game crashes when an AI player has more than one China Nuclear Missile. Specifically, one of the Nuclear Missiles fires while another Nuclear Missile is currently under construction at the moment the other is firing.
Interestingly, this crash does not occur with GLA Scud Storms, although it still bugs out. This other test map will show that.
What seems to be the cause is the Behavior = MissileLauncherBuildingUpdate in the Nuclear Missile data (which Scud Storms and Particle Cannons do not have). Removing this BehaviorUpdate will remove the crash, but will also remove the animation for the roof opening and closing.
Additional Context
This crash does not occur in vGEN, although it still bugs out heavily. Instead of crashing, you instead get these shenanigans:
Prerequisites
Game Version
Bug Description
The game crashes when an AI player has more than one China Nuclear Missile. Specifically, one of the Nuclear Missiles fires while another Nuclear Missile is currently under construction at the moment the other is firing.
Reproduction Steps
This test map reproduces the bug.
Interestingly, this crash does not occur with GLA Scud Storms, although it still bugs out. This other test map will show that.
What seems to be the cause is the
Behavior = MissileLauncherBuildingUpdatein the Nuclear Missile data (which Scud Storms and Particle Cannons do not have). Removing this BehaviorUpdate will remove the crash, but will also remove the animation for the roof opening and closing.Additional Context
This crash does not occur in vGEN, although it still bugs out heavily. Instead of crashing, you instead get these shenanigans:
vGEN_Nuke_BUG.mp4