Prerequisites
Game Version
Bug Description
Waves (W3DWaterTracks) are stored for maps in .wak files alongside the .map
In the current codebase, the filepath to load the .wak files is wrong
e.g. it is currently "mapname.map.wak" but it should be "mapname.wak"
EDIT: clarified the example
This was intrduced here in W3DWaterTrack.cpp
038f51f#diff-f901e206892fef478566c72d0abf6f1f09659118b0edd686490326d9834b1614
Reproduction Steps
- Load a map that has a .wak file (e.g. Seaside Mutiny)
- Waves don't show up
Additional Context
No response
Prerequisites
Game Version
Bug Description
Waves (W3DWaterTracks) are stored for maps in .wak files alongside the .map
In the current codebase, the filepath to load the .wak files is wrong
e.g. it is currently "mapname.map.wak" but it should be "mapname.wak"
EDIT: clarified the example
This was intrduced here in W3DWaterTrack.cpp
038f51f#diff-f901e206892fef478566c72d0abf6f1f09659118b0edd686490326d9834b1614
Reproduction Steps
Additional Context
No response